package server.constants;

public interface OutgoingConstants {
	public static final int GAMESERVER_UPDATE = 1;
	
	public static final int USERNAME_SUCCESSFUL = 2;
	
	// Constants that deal with users trying to create a game
	public static final int CREATE_SUCCESSFUL = 3;
	public static final int CREATE_UNSUCCESFUL = 4;
	
	// Constants that deal with users trying to join a game
	public static final int NO_GAME_EXISTS = 5;
	public static final int GAME_FULL = 6;
	public static final int WRONG_PASSWORD = 7;
	public static final int JOIN_SUCCESSFUL = 8;
	
	public static final int REFRESH_GAMESERVERS = 9;
	
	public static final int INVALID_MESSAGE = 10;
}
